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yishs design [244 articles]

Neue Publikationen in yishs Bibliothek eingetragen unter dem Bezeichner: design. You can also see everyone's design.
  • Wicked Problems, Righteous Solutions: A Catolog of Modern Engineering Paradigms
    (12 February 1998)
    by Peter Degrace, Leslie H Stahl
  • notes Notes on the Synthesis of Form (Harvard Paperbacks)
    (01 June 1970)
    by Christopher W Alexander
  • Shaping Things
    (2005)
    by Bruce Sterling
  • Flow: The Psychology of Optimal Experience
    (13 March 1991)
  • Communication and Community in Digital Entertainment Services: Prestudy Research Report
    (2002)
  • Enhancing the Worth of Instructional Technology Research through 'Design Experiments' and Other Development Research Strategies
    (2000)
    by Thomas C Reeves
  • Design Research: Theoretical and Methodological Issues
    Journal of the Learning Sciences (2004), pp. 15-42.
    by Alan Collins, D Joseph, K Bielaczyc
  • Toward a design science of education
    (1992)
    by Alan Collins
    edited by E Scanlon, Tim O?shea
  • notes Educational Technology: The Influence of Theory
    Journal of Interactive Media in Education, Vol. 6 (2002)
    by Kim Issroff, Eileen Scanlon
  • Participatory Design: Issues and Concerns
    Comput. Supported Coop. Work, Vol. 7, No. 3-4. (1998), pp. 167-185.
    by Finn Kensing, Jeanette Blomberg
  • Design principles for online peer-evaluation: Fostering objectivity
    (2005)
    by Yael Kali, M Ronen
    edited by T Koschmann, DD Suthers, Chan
  • How can public design principles improve design based research?
    International Journal of Computer Support for Collaborative Learning (in press)
    by Yael Kali
  • notes Collaboration Design Patterns: Conceptual Tools for Planning for The Wireless Classroom
    (2002), pp. 39-47.
    by Chris Digiano, Charles Patton, Jeremy Roschelle, Deborah Tatar, Louise Yarnall, Matthew Manley
  • Building community using the Design Principles Database
    (2004), pp. 294-305.
    by Yael Kali, M Spitulnik, Marcia Linn
    edited by P Gerjets, PA Kirschner, J Elen, R Joiner
  • Learner-Centered Design of Sensorily Immersive Microworlds Using a Virtual Reality Interface
    by Marilyn C Salzman, Chris Dede, Bowen R Loftin
  • Kids as informants: telling us what we didn't know or confirming what we knew already?
    (1998), pp. 27-50.
    by Mike Scaife, Yvonne Rogers
  • notes Designing for or designing with? Informant design for interactive learning environments
    (1997), pp. 343-350.
    by Michael Scaife, Yvonne Rogers, Frances Aldrich, Matt Davies
  • Supporting Collaborative Design Groups as Design Communities
    Design Studies, Vol. 20, No. 2. (2000), pp. 187-204.
    by David L Craig, Craig Zimring
  • notes Learner-centered design: the challenge for HCI in the 21st century
    interactions, Vol. 1, No. 2. (April 1994), pp. 36-48.
    by Elliot Soloway, Mark Guzdial, Kenneth E Hay
  • Designing multimedia for learning: narrative guidance and narrative construction
    (1999), pp. 310-317.
    by Lydia Plowman, Rosemary Luckin, Diana Laurillard, Matthew Stratfold, Josie Taylor
  • notes The role of children in the design of new technology
    Behaviour and Information Technology, Vol. 21 (2002), pp. 1-25.
    by Allison Druin
  • Chapter 2: Searching for learner-centered, constructivist, and sociocultural components of collaborative educational learning tools
    (1998), pp. 25-50.
    by Curtis J Bonk, Donald J Cunningham
    edited by CJ Bonk, KS King
  • Collaborative environments for the learning of design: a model and a case study in Domotics
    Computers & Education, Vol. 46, No. 2. (February 2006), pp. 152-173.
    by Crescencio Bravo, Miguel Redondo, Manuel Ortega, Felisa M Verdejo
  • notes Children in the information technology design process: A review of theories and their applications
    Library & Information Science Research, Vol. 26, No. 2. ( 2004), pp. 140-161.
    by Valerie Nesset, Andrew Large
  • NIM: A Game-Playing Program (AIM-254)
    (January 1970)
    by Seymour Papert, Cynthia Solomon
  • The importance of structuring information and resources within shared workspaces during collaborative design learning
    Open Learning, Vol. 20, No. 1. (February 2005), pp. 31-49.
    by David Nicol, Allison Littlejohn, Hilary Grierson
  • notes Knowledge as Design: A Handbook for Critical and Creative Discussion Across the Curriculum
    by DN Perkins
  • Behavior Construction Kits
    Communications of the ACM, Vol. 36, No. 7. (1993)
    by Mitchel Resnick
  • Mathematics education as a 'design science'
    Educational Studies in Mathematics, Vol. 29 (December 1995), pp. 355-374.
  • LEGO/Logo: Learning Through and About Design
    (1991), pp. 141-150.
    by M Resnick, S Ocko
    edited by I Harel, S Papert
  • Learning Through Design and Teaching: Exploring Social and Collaborative Aspects of Constructionism
    (1991), pp. 85-110.
    by Y Kafai, I Harel
    edited by I Harel, S Papert
  • Software Design as a Learning Environment
    (1991), pp. 41-84.
    by I Harel, S Papert
    edited by I Harel, S Papert
  • Design Research: What We Learn When We Engage in Design
    Journal of the Learning Sciences, Vol. 11, No. 1. (2002), pp. 105-121.
    by Daniel C Edelson
  • Design Science | The Buckminster Fuller Institute
  • notes Designing Activity with Patterns
    (2004)
    by Elizabeth S Guy
  • Design languages
    (1996), pp. 63-85.
    by John Rheinfrank, Shelley Evenson
  • Lingua Francas for design: sacred places and pattern languages
    (2000), pp. 357-368.
    by Thomas Erickson
  • A cookbook for using the model-view controller user interface paradigm in Smalltalk-80
    J. Object Oriented Program., Vol. 1, No. 3. (1988), pp. 26-49.
    by Glenn E Krasner, Stephen T Pope
  • GoF HTML Desing Pattern Template
  • Re-engineering of collaborative e-learning systems: evaluation of system, collaboration and acquired knowledge qualities
    (2005)
    by Vincent Barre, Christophe Chaquet, Hassina El-Kechaï
  • Exploring Usage Analysis in Learning Systems: Gaining Insights From Visualisations
    (2005)
    by Riccardo Mazza, Christian Milani
  • Informing Teachers Live about Student Learning: Reporting in Assistment System
    (2005)
    by Mingyu Feng, Neil T Heffernan
  • Student's modelling with a lattice of conceptions in the domain of linear equations and inequations
    (2005)
    by Jean F Nicaud, Hamid Chaachoua, Marilena Bittar, Denis Bouhineau
  • IMS Learning Design Information Model
    (2003)
  • IMS Learning Design Best Practice and Implementation Guide
    (2003)
  • Transforming society by transforming technology: the science and politics of participatory design
    Accounting, Management and Information Technologies, Vol. 10, No. 4. (October 2000), pp. 257-290.
    by PM Asaro
  • RELOAD Project
    posted to design editor learning by yish on 2006-02-08 16:26:27 as ** along with 4 groups mathgamespatterns dtl vds-arg eni
  • notes Learning Design based on Graphical Knowledge-Modelling
    Educational Technology & Society, Vol. 9, No. 1. (2006), pp. 97-112.
    by Gilbert Paquette, Michel Léonard, Karin Lundgren-Cayrol, Stefan Mihaila, Denis Gareau
  • notes Panning for Gold: Designing Pedagogically-inspired Learning Nuggets
    Educational Technology & Society, Vol. 9, No. 1. (2006), pp. 113-122.
    by Chris Bailey, Mohd T Zalfan, Hugh C Davis, Karen Fill, Gráinne Conole
  • Patterns for Designing Adaptive / Adaptable Educational Hypermedia
    Advanced Technology for Learning, Vol. 1, No. 4. (2004)
    by Franca Garzotto, Symeon Retalis, A Papasalouros, K Siassiakos
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