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nows library [32 articles]

Neue Artikel in nows Bibliothek.
  • Sociology Beyond Societies : Mobilities for the Twenty First Century
    (25 November 1999)
    by John Urry
  • Mobilities
    New Frontiers, Vol. 43 (2001), pp. 4-28.
    by Tim Cresswell
    posted to mobility by now on 2006-08-07 14:26:24 as ** along with 1 group mathgamespatterns
  • Understanding mobile contexts
    by Sakari Tamminen, Antti Oulasvirta, Kalle Toiskallio, Anu Kankainen
  • Designing mobile technologies to support co-present collaboration
    Personal Ubiquitous Comput., Vol. 7, No. 6. (December 2003), pp. 365-371.
    by Helen Cole, Dana&\#235; Stanton
  • User Modelling and Mobile Learning
    (2003)
    by S Bull
  • A Survey of Context-Aware Mobile Computing Research
    (2000)
    by Guanling Chen, David Kotz
  • A Mobile Century?: Changes in Everyday Mobility in Britain in the Twentieth Century (Transport and Mobility)
    (28 November 2005)
    by Colin G Pooley, Jean Turnbull, Mags Adams
  • A Collaborative Web Browsing System for Multiple Mobile Users
    Pervasive Computing and Communications, 2006. PerCom 2006. Fourth Annual IEEE International Conference on (2006), pp. 22-35.
    by T Maekawa, T Hara, S Nishio
  • Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game
    (2003), pp. 91-100.
    by Keith Mitchell, Duncan Mccaffery, George Metaxas, Joe Finney, Stefan Schmid, Andrew Scott
  • Revisiting the Visit: Understanding How Technology Can Shape the Museum Visit
    (2002)
    posted to mobile by now on 2006-08-07 11:29:40 as ** along with 1 person and 1 group dingx mathgamespatterns
  • Dealing with mobility: understanding access anytime, anywhere
    ACM Trans. Comput.-Hum. Interact., Vol. 8, No. 4. (December 2001), pp. 323-347.
    by Mark Perry, Kenton O'Hara, Abigail Sellen, Barry Brown, Richard Harper
  • Mobility in collaboration
    by Paul Luff, Christian Heath
  • Walking away from the desktop computer: distributed collaboration and mobility in a product design team
    (1996), pp. 209-218.
    by Victoria Bellotti, Sara Bly
  • Access and mobility of wireless PDA users
    SIGMOBILE Mob. Comput. Commun. Rev., Vol. 9, No. 2. (April 2005), pp. 40-55.
    by Marvin Mcnett, Geoffrey M Voelker
    posted to mobility by now on 2006-08-07 11:20:34 as ** along with 1 person and 1 group eldaly mathgamespatterns
  • On the Move: Technology, Mobility, and the Mediation of Social Time and Space
    The Information Society, Vol. 18, No. 4. (1 July 2002), pp. 281-292.
    by N Green
  • Tools for Conviviality
    (01 August 1974)
    by Ivan Illich
  • Better By Design: The 400 Project
    Game Developer magazine, Vol. 9, No. 3. (March 2002)
    posted to mathgamespatterns by now on 2006-02-28 11:46:25 as ** along with 1 group mathgamespatterns
  • Formal Abstract Design Tools
    (1999)
    by D Chruch
    posted to mathgamespatterns by now on 2006-02-28 11:44:35 as ** along with 1 group mathgamespatterns
  • Remodeling RPGs for the New Millennium
    (1999)
    by W Spector
    posted to mathgamespatterns by now on 2006-02-28 11:42:43 as ** along with 1 group mathgamespatterns
  • I Have No Words and I Must Design
    (2006)
    edited by K Salen, E Zimmerman
    posted to mathgamespatterns by now on 2006-02-28 11:40:18 as ** along with 1 group mathgamespatterns
  • The Game Design Reader : A Rules of Play Anthology
    (01 December 2005)
    by Katie Salen
  • Fractions curriculum of the Plato elementary school mathematics project
    (1975)
    by S Dugdale, D Kibbey
    posted to mathgamespatterns by now on 2006-02-27 21:16:22 as read along with 1 group mathgamespatterns
  • Progress Report on Artificial Intelligence
    (1971)
    by M Minsky, S Papert
    posted to ai mathgamespatterns by now on 2006-02-27 21:10:06 as read along with 1 group mathgamespatterns
  • Games in Eucation
    (2002)
    posted to mathgamespatterns by now on 2006-02-27 18:46:04 as ** along with 1 group mathgamespatterns
  • Harnessing the power of games in education
    Insight, Vol. 3, No. 1. (2004), pp. 5-33.
    by Henry Jenkins, Kurt Squire
  • ELSPA: The Entertainment and Leisure Software Publishers Association
    (2005)
    posted to mathgamespatterns by now on 2006-02-27 18:30:44 as read along with 1 group mathgamespatterns
  • Annual US Video Game Sales Statistics
    (2005)
    by NPD Group
    posted to mathgamespatterns by now on 2006-02-27 18:28:20 as read along with 1 group mathgamespatterns
  • SET for Success: Final Report of Sir Gareth Roberts' Review
    (2002)
    by G Roberts
    posted to mathgamespatterns by now on 2006-02-27 18:14:48 as read along with 1 group mathgamespatterns
  • Becta :: Curriculum Software Initiative: Computer Games in Education Project
  • Learner-centered design: the challenge for HCI in the 21st century
    interactions, Vol. 1, No. 2. (April 1994), pp. 36-48.
    by Elliot Soloway, Mark Guzdial, Kenneth E Hay
  • Communication and Community in Digital Entertainment Services: Prestudy Research Report.
  • Flow: The Psychology of Optimal Experience
    (13 March 1991)
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