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Design and Evaluation of MiMaze, a Multi-Player Game on the Internet(1998), pp. 233-236.
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AbstractThis paper describes the design, implementation, and evaluation of MiMaze, a distributed multiplayer game on the Internet. The major contribution of this work is to have designed and implemented a completely distributed communication architecture based on IP multicast. MiMaze uses multicast communication system based on RTP/UDP/ IP, and a distributed synchronization mechanisms to guarantee the consistency of the game, regardless network delay. This paper provides evaluation results on the ...
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