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Tag reality [96 articles]

Recent papers classified by the tag reality.
  • A mixed reality mystery game
    by Jorge Santiago, Luís Romero, Nuno Correia
    posted to mixed reality by yanna on 2004-11-16 16:46:16 along with 1 person noahwf
  • Orchestrating a mixed reality game 'on the ground'
    by Andy Crabtree, Nick Tandavanitj, Anthony Steed, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, Rob Anastasi, Adam Drozd, Matt Adams, Ju Row-Farr
  • Virtual Humans and Persuasion: The Effects of Agency and Behavioral Realism
    Media Psychology, Vol. 10, No. 1. (2007), pp. 1-22.
    by Rosanna E Guadagno, Jim Blascovich, Jeremy N Bailenson, Cade Mccall
    posted to virtual reality by wybrantsh on 2008-11-12 15:10:00 as ****
  • The Effect of Interactivity on Learning Physical Actions in Virtual Reality
    Media Psychology, Vol. 11, No. 3. (2008), pp. 354-376.
    by Jeremy Bailenson, Kayur Patel, Alexia Nielsen, Ruzena Bajscy, Sang-Hack Jung, Gregorij Kurillo
    posted to virtual reality by wybrantsh on 2008-11-12 14:37:44 as *****
  • Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)
    (01 September 2000)
    by William R Sherman, Alan Craig
    posted to culture design reality virtual by timerrit on 2007-04-30 11:37:50 as **
  • Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
    (2002)
    posted to augmented gesture reality text-input by tgrayston on 2007-03-22 05:39:08 as ****
  • From Visual Simulation to Virtual Reality to Games
    Computer, Vol. 38, No. 9. (2005), pp. 25-32.
    by Michael Zyda
    posted to virtual video training reality games by tenalka on 2008-10-12 06:12:30 as read
  • Mixed Reality in Education, Entertainment, and Training
    IEEE Computer Graphics and Applications, Vol. 25, No. 6. (2005), pp. 24-30.
    by Charles E Hughes, Christopher B Stapleton, Darin E Hughes, Eileen M Smith
    posted to training reality mixed education by tenalka on 2008-10-12 06:37:57 as read
  • A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment
    Personal and Ubiquitous Computing, Vol. 1, No. 4. (25 December 1997), pp. 208-217.
    by Steven Feiner, Blair Macintyre, Tobias Höllerer, Anthony Webster
    posted to urban reality enviorment augmented 3d by tenalka on 2008-10-12 06:01:25 as **
  • notes What does Batman think about SpongeBob? Children's understanding of the fantasy/fantasy distinction
    Cognition, Vol. 101, No. 1. (August 2006), pp. B9-B18.
    by Deena Skolnick, Paul Bloom
  • The Narrative Construction of Reality
    Critical Inquiry, Vol. 18, No. 1. (1991), pp. 1-21.
    by Jerome Bruner
  • Thinking about Fantasy: Are Children Fundamentally Different Thinkers and Believers from Adults?
    Child Development, Vol. 68, No. 6. (1997), pp. 991-1011.
    by Jacqueline D Woolley
    posted to children fantasy reality by sjones on 2007-11-11 00:23:49 as **
  • Do monsters dream? Young childrens understanding of the fantasy/reality distinction
    pp. 293-310.
    by T Sharon
    posted to fantasy reality by sjones on 2007-11-17 19:59:18 as **
  • 3D magic lenses
    (1996), pp. 51-58.
    by John Viega, Matthew J Conway, George Williams, Randy Pausch
  • iLamps: geometrically aware and self-configuring projectors
    (2003), pp. 809-818.
    by Ramesh Raskar, Jeroen van Baar, Paul Beardsley, Thomas Willwacher, Srinivas Rao, Clifton Forlines
    posted to augmented reality spatial by rwoz on 2007-12-28 14:40:44 as read
  • A simple evolutionary game with feedback between perception and reality
    (28 Aug 2007)
    by Dmitriy Cherkashin, Doyne J Farmer, Seth Lloyd
    posted to reality by ruffini on 2007-12-12 18:57:56 as **** along with 2 people suizan pak
  • A cognitive theory for affective user modelling in a virtual reality educational game
    Systems, Man and Cybernetics, 2004 IEEE International Conference on, Vol. 2 (2004), pp. 1209-1213 vol.2.
    posted to affective cognitive education games reality virtual by rprince on 2008-08-05 11:34:42 as ***
  • ICT: the hopes and the reality
    British Journal of Educational Technology, Vol. 34, No. 2. (2003), pp. 151-167.
    by David Reynolds, Dave Treharne, Helen Tripp
    posted to edutech future reality visions by rickl on 2008-02-17 03:31:36 as **
  • The Rational Imagination: How People Create Alternatives to Reality (Bradford Books)
    (01 July 2005)
    by Ruth MJ Byrne
  • First Steps Toward an Electronic Field Guide for Plants
    by Gaurav A Haibin
  • Spatial Augmented Reality: Merging Real and Virtual Worlds
    (15 July 2005)
    by Oliver Bimber, Ramesh Raskar
  • Time and space in cyber social reality
    New Media Society, Vol. 8, No. 3. (1 June 2006), pp. 467-486.
    by Stine Gotved
  • Quantum Physics and Human Language
    (16 Oct 2006)
    by James B Hartle
  • Defining Virtual Reality: Dimensions Determining Telepresence
    Journal of Communication, Vol. 42, No. 4. (1992), pp. 73-93.
    by Jonathan Steuer
  • Virtual reality-enhanced stroke rehabilitation
    Neural Systems and Rehabilitation Engineering, IEEE Transactions on [see also IEEE Trans. on Rehabilitation Engineering], Vol. 9, No. 3. (2001), pp. 308-318.
    by D Jack, R Boian, AS Merians, M Tremaine, GC Burdea, SV Adamovich, M Recce, H Poizner
  • Enhancement of motor rehabilitation through the use of information technologies.
    Clin Biomech (Bristol, Avon) (28 September 2005)
    by Dario GG Liebermann, Aron SS Buchman, Ian MM Franks
  • Motor rehabilitation using virtual reality.
    J Neuroengineering Rehabil, Vol. 1, No. 1. (10 December 2004)
    by Heidi Sveistrup
  • Rehabilitative environments for attention and movement disorders
    Commun. ACM, Vol. 40, No. 8. (August 1997), pp. 49-52.
    by John P Wann, Simon K Rushton, Martin Smyth, David Jones
  • VR education and rehabilitation
    Commun. ACM, Vol. 40, No. 8. (August 1997), pp. 53-58.
    by Dean P Inman, Ken Loge, John Leavens
  • Virtual reality-augmented rehabilitation for patients following stroke.
    Phys Ther, Vol. 82, No. 9. (September 2002), pp. 898-915.
    by AS Merians, D Jack, R Boian, M Tremaine, GC Burdea, SV Adamovich, M Recce, H Poizner
  • Real-time Interaction in VR with a Distributed Multi-Agent System
    by Hans JW Spoelder, Luc Renambot, Desmond Germans, Henri E Bal, Frans CA Groen
  • Human factors consideration in clinical applications of virtual reality.
    Stud Health Technol Inform, Vol. 44 (1997), pp. 35-56.
    by CH Lewis, MJ Griffin
  • High Wired: On the Design, Use, and Theory of Educational Moos
    (01 November 2001)
    posted to reality virtual by melanieramage on 2005-05-26 05:45:51 as **
  • City of Bits: Space, Place, and the Infobahn
    (01 August 1996)
    by William J Mitchell
    posted to reality virtual by melanieramage on 2005-05-26 05:42:39 as ** along with 1 person irinas
  • MOOniversity: A Student's Guide to Online Learning Environments
    (21 December 1999)
    by Jan R Holmevik, Cynthia Haynes
    posted to reality virtual by melanieramage on 2005-05-26 05:41:41 as **
  • notes Collaborative augmented reality
    Commun. ACM, Vol. 45, No. 7. (July 2002), pp. 64-70.
    by Mark Billinghurst, Hirokazu Kato
  • Interacting with Paper on the DigitalDesk
    Communications of the ACM, Vol. 36, No. 7. (1993), pp. 86-97.
    by Pierre Wellner
    posted to augmented desktop documents reality by majak on 2006-08-08 12:45:59 as read along with 1 group FAL
  • Wearable Computing: A First Step Toward Personal Imaging
    IEEE Computer, Vol. 30, No. 2. (1997), pp. 25-32.
    by Steve Mann
    posted to augmented reality wearable by majak on 2006-08-08 10:32:18 as read along with 1 person and 1 group harald FAL
  • The collaborative cube puzzle: a comparison of virtual and real environments
    (2000), pp. 165-171.
    by Josef Wideström, Ann-Sofie Axelsson, Ralph Schroeder, Alexander Nilsson, Ilona Heldal, \aasa Abelin
    posted to 3dpuzzle collaboration collaborative cube puzzle reality virtual by lola2k on 2007-09-14 10:07:19 as ***
  • Designing mobile technologies to support co-present collaboration
    Personal Ubiquitous Comput., Vol. 7, No. 6. (December 2003), pp. 365-371.
    by Helen Cole, Dana&\#235; Stanton
  • Living in a smart environment - implications for the coming ubiquitous information society
    Systems, Man and Cybernetics, 2004 IEEE International Conference on, Vol. 6 (2004), pp. 5633-5638 vol.6.
    by V Coroama, J Bohn, F Mattern
  • A framework for designing intelligent task-oriented augmented reality user interfaces
    (2005), pp. 317-319.
    by Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
    posted to augmented framework hci reality task by locatellimp on 2006-11-30 12:56:50 as ***
  • notes Interactive reconstruction of virtual environments from photographs, with application to scene-of-crime analysis
    (2000), pp. 41-48.
    by Simon Gibson, Toby Howard
  • Conservation Biology and Real-World Conservation
    Conservation Biology, Vol. 20, No. 3. (June 2006), pp. 658-669.
    by John G Robinson
    posted to reality by korhan on 2008-04-17 17:42:33 as **
  • Efficient comparison of platform alternatives in interactive virtual reality applications
    International Journal of Human-Computer Studies, Vol. 62, No. 1. (January 2005), pp. 73-103.
    by Pablo Figueroa, Walter F Bischof, Pierre Boulanger, H James
    posted to reality virtual by khop01 on 2005-01-01 19:49:49
  • REPRESENTING REALITY: THE CRITICAL REALISM PROJECT
    Feminist Economics, Vol. 9, No. 1. (2003), pp. 151-159.
    by Sandra Harding
  • Pandora's Hope : Essays on the Reality of Science Studies
    (30 June 1999)
    by Bruno Latour
  • Biographies of Scientific Objects
    (15 June 2000)
  • Metacognition and change detection: Do lab and life really converge?
    Consciousness and Cognition, Vol. In Press, Corrected Proof
    by Daniel Smilek, John D Eastwood, Michael G Reynolds, Alan Kingstone
    posted to change cognition feldenkrais laboratory reality by kaniko on 2008-02-04 17:11:26 as **
  • notes Social Diffusion Patterns in Three-Dimensional Virtual Worlds
    by Katy Börner, Shashikant Penumarthy
    posted to 3d design participatory reality social software virtual by jsw_nz on 2007-06-25 23:01:53 as **
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