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Tag real-time [304 articles]

Recent papers classified by the tag real-time.
  • Ray tracing animated scenes using coherent grid traversal
    ACM Trans. Graph., Vol. 25, No. 3. (July 2006), pp. 485-493.
    by Ingo Wald, Thiago Ize, Andrew Kensler, Aaron Knoll, Steven G Parker
    posted to grids ray-tracing real-time by Zakalwe on 2007-04-26 21:27:20 as ***** along with 1 person denizinho
  • Ray Tracing on the Cell Processor
    Interactive Ray Tracing 2006, IEEE Symposium on (2006), pp. 15-23.
    posted to cell ray-tracing real-time by Zakalwe on 2007-04-26 21:25:08 as ***** along with 1 person sprite
  • Ray tracing deformable scenes using dynamic bounding volume hierarchies
    ACM Trans. Graph., Vol. 26, No. 1. (January 2007)
    by Ingo Wald, Solomon Boulos, Peter Shirley
  • A real-time view of the TAR:Tat:pTEFb complex at HIV-1 transcription sites
    Retrovirology, Vol. 4 (30 May 2007), 36.
    by Dorothee Molle, Paolo Maiuri, Stephanie Boireau, Edouard Bertrand, Anna Knezevich, Alessandro Marcello, Eugenia Basyuk
  • It's in the cards: a practice-friendly, real-time data collection strategy for quality improvement.
    Jt Comm J Qual Patient Saf, Vol. 31, No. 1. (January 2005)
    by JL Wofford, JR Kimberly, WP Moran, DP Miller, JL Hopping, CE Pedley, CH Messick, PR Lichstein, R Velez
    posted to real-time quality improvement data by waffle168 on 2007-02-08 08:42:51 as ** along with 1 group mgh-lcs
  • The Semantic Layers of Timber
    Lecture Notes in Computer Science, Vol. 2895 (January 2003), pp. 339-356.
    by Magnus Carlsson, Johan Nordlander, Dick Kieburtz
  • Real-time imaging of fluorescent flagellar filaments.
    J Bacteriol, Vol. 182, No. 10. (May 2000), pp. 2793-2801.
    by L Turner, WS Ryu, HC Berg
  • Roaming terrain: Real-time optimally adapting meshes
    (1997)
    by M Duchaineau, M Wolinsky, D Sigeti, M Miller, C Aldrich, Mineed M Weinstein
    posted to adaptingmeshes real-time view-dependent by vampy2001 on 2006-05-11 16:53:09 as ***
  • VSched: Mixing Batch And Interactive Virtual Machines Using Periodic Real-time Scheduling
    (2005)
    by Bin Lin, Peter A Dinda
    posted to 2005 interative real-time scheduling vmm vsched by unitial on 2006-12-15 09:50:18 as **
  • Mapping the Dynamics of Shear Stress Induced Structural Changes in Endothelial Cells.
    Am J Physiol Cell Physiol (13 September 2007)
    by Rosalind E E Mott, Brian P P Helmke
  • Quality Contracts for Real-Time Enterprises
    Business Intelligence for the Real-Time Enterprises (2007), pp. 143-156.
    by Alexandros Labrinidis, Huiming Qu, Jie Xu
    posted to business_contract fault-tolerant real-time by toppi on 2008-03-06 09:58:14 as **
  • Calibration-Free Augmented Reality
    IEEE Transactions on Visualization and Computer Graphics, Vol. 4, No. 1. (January 1998), pp. 1-20.
    by Kiriakos N Kutulakos, James R Vallino
  • A market-based approach to allocating QoS for multimedia applications
    (1995)
    by Hirofumi Yamaki, Kyoto University, Michael P Wellman, Toru Ishida
    edited by Victor Lesser
    posted to market qos real-time scheduling by teikan on 2006-02-28 05:39:44 as **
  • Toward a Taxonomy of Time-Constrained Applications
    by Scott B And
    posted to real-time scheduling by teikan on 2005-11-08 07:13:05 as **
  • notes Middleware scheduling optimization techniques for distributed real-time and embedded systems
    Object-Oriented Real-Time Dependable Systems, 2002. (WORDS 2002). Proceedings of the Seventh International Workshop on (2002), pp. 311-318.
    by C Gill, R Cytron, D Schmidt
    posted to corba real-time scheduling by teikan on 2005-11-21 04:40:28 as **
  • Handling execution overruns in hard real-time control systems
    Transactions on Computers, Vol. 51, No. 7. (2002), pp. 835-849.
    by M Caccamo, G Buttazzo, Lui Sha
    posted to real-time scheduling systems by Syzygy on 2007-07-18 22:50:36 as read
  • Optimal composition of real-time systems
    Artificial Intelligence (April 1996), pp. 181-213.
    posted to real-time anytime by sylvain_chevallier on 2008-09-28 17:53:14 as read
  • A description language for engineering of complex real-time systems
    Real-Time Systems, Vol. 11, No. 3. (1 November 1996), pp. 245-263.
    by Alexander D Stoyenko, Thomas J Marlowe, Phillip A Laplante
    posted to engineering lizard lowlife real-time by suizan on 2008-02-11 21:54:50 as ** along with 1 person citeilike
  • notes Real-Time People Localization and Tracking
    by Through F Stereo
    posted to real-time tracking by StoL on 2007-10-01 19:51:56 as **** along with 3 people nikolc123 afibrahim ooi
  • Real-Time Rendering (2nd Edition)
    (31 July 2002)
    by Tomas Akenine-Möller, Eric Haines
  • GPU Gems 2 : Programming Techniques for High-Performance Graphics and General-Purpose Computation
    (04 March 2005)
    by Matt Pharr, Randima Fernando
  • A user-programmable vertex engine
    (2001), pp. 149-158.
    by Erik Lindholm, Mark J Kligard, Henry Moreton
    posted to real-time shaders by Skylark on 2006-05-23 17:11:50 as ***
  • A real-time procedural shading system for programmable graphics hardware
    (2001), pp. 159-170.
    by Kekoa Proudfoot, William R Mark, Svetoslav Tzvetkov, Pat Hanrahan
    posted to real-time shaders by Skylark on 2006-05-23 18:59:06 as ** along with 1 person geomblog
  • OpenGL(R) Shading Language (2nd Edition)
    (25 January 2006)
    by Randi J Rost
    posted to real-time shaders by Skylark on 2006-05-15 14:43:52 as *** along with 1 person sprite
  • A Survey of Shadow Algorithms
    IEEE Comput. Graph. Appl., Vol. 10, No. 6. (November 1990), pp. 13-32.
    by Andrew Woo, Pierre Poulin, Alain Fournier
    posted to lighting raytracing real-time shaders by Skylark on 2006-09-13 19:10:57 as **
  • Real-time shading
    (2004)
    by Marc Olano, Kurt Akeley, John C Hart, Wolfgang Heidrich, Michael Mccool, Jason L Mitchell, Randi Rost
    posted to lighting real-time shaders by Skylark on 2006-05-23 19:00:57 as ***
  • Models of light reflection for computer synthesized pictures
    (1977), pp. 192-198.
    by James F Blinn
    posted to lighting real-time by Skylark on 2006-05-19 17:21:36 as *** along with 1 person hisashim
  • notes Texture and reflection in computer generated images
    Commun. ACM, Vol. 19, No. 10. (October 1976), pp. 542-547.
    by James F Blinn, Martin E Newell
    posted to lighting raytracing real-time by Skylark on 2006-09-13 17:18:12 as ** along with 1 person denizinho
  • Real-time shadowing techniques
    (2004)
    by Tomas Akenine-Möller, Eric Chan, Wolfgang Heidrich, Jan Kautz, Mark Kilgard, Marc Stamminger
    posted to lighting real-time shaders by Skylark on 2006-05-23 19:01:51 as ** along with 1 person Jon_Loewe
  • notes Shadow algorithms for computer graphics
    (1977), pp. 242-248.
    by Franklin C Crow
    posted to lighting raytracing real-time shaders by Skylark on 2006-09-13 19:17:40 as **
  • OpenGL(R) Programming Guide : The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)
    (01 August 2005)
    by Opengl, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
    posted to real-time by Skylark on 2006-05-15 14:44:06 as *** along with 3 people hedrich sprite joule
  • The persistences of vision.
    Philos Trans R Soc Lond B Biol Sci, Vol. 290, No. 1038. (8 July 1980), pp. 57-69.
    posted to real-time by Skylark on 2007-08-30 15:05:08 as ** along with 1 person and 1 group neilh S-Lab
  • notes Simulation of wrinkled surfaces
    (1978), pp. 286-292.
    by James F Blinn
    posted to lighting real-time by Skylark on 2006-09-13 17:17:24 as **
  • GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics
    (22 March 2004)
    by Randima Fernando
  • Fast shadows and lighting effects using texture mapping
    Vol. 26, No. 2. (July 1992), pp. 249-252.
    by Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul Haeberli
    posted to lighting real-time by Skylark on 2006-05-19 17:40:54 as ***
  • notes Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography
    (1998), pp. 189-198.
    by Paul Debevec
    posted to lighting raytracing real-time by Skylark on 2006-09-13 19:44:20 as ** along with 1 person hisashim
  • Real-time observations of microtubule dynamic instability in living cells.
    The Journal of cell biology, Vol. 107, No. 6 Pt 1. (December 1988), pp. 2223-2231.
    by L Cassimeris, NK Pryer, ED Salmon
    posted to cells dynamic instability living microtubule observation real-time by skv on 2008-05-23 16:45:43 as read
  • How many planes are required to get an accurate and timesaving measurement of left ventricular volume and function by real-time three-dimensional echocardiography in acute myocardial infarction?
    Ultrasound Med Biol, Vol. 33, No. 10. (October 2007), pp. 1572-1578.
    by GH Yao, F Li, C Zhang, PF Zhang, M Zhang, YX Zhao, XN Li, SF Ding, L Zhong, Y Zhang
  • Prioritized Sweeping: Reinforcement Learning With Less Data and Less Time
    Machine Learning, Vol. 13 (1993), pp. 103-130.
    by Andrew W Moore, Christopher G Atkeson
    posted to mdp online real-time by shanigu on 2005-09-27 05:52:26 as read
  • Real-time generation of populated virtual cities
    (2006), pp. 155-164.
    by Luiz G da Silveira, Soraia R Musse
  • Persistent realtime building interior generation
    (2006), pp. 179-186.
    by Evan Hahn, Prosenjit Bose, Anthony Whitehead
    posted to building_generation real-time by sgroenewegen on 2008-04-10 11:34:36 as **
  • Real-time procedural generation of `pseudo infinite' cities
    (2003), pp. 87-ff.
    by Stefan Greuter, Jeremy Parker, Nigel Stewart, Geoff Leach
  • A new method for robust quantitative and qualitative analysis of real-time PCR.
    Nucleic acids research (4 July 2008)
    by Eric B B Shain, John M M Clemens
  • Tetraalkylammonium derivatives as real-time PCR enhancers and stabilizers of the qPCR mixtures containing SYBR Green I.
    Nucleic acids research (7 July 2008)
    by Gouse M M Shaik, Lubica Dráberová, Peter Dráber, Michael Boubelík, Petr Dráber
    posted to pcr qpcr real-time sybr technology by sebastien_vigneau on 2008-07-14 13:21:05 as **
  • Distributed Object-Oriented Real-Time Systems using a Hybrid Model of Ada 95's Built-in Distributed Capability and Emerging Real-Time CORBA Capabilities
    by Scott A Moody
  • Patterns and Performance of Distributed Real-time and Embedded Publisher/Subscriber Architectures
    by Douglas C Schmidt, Carlos O'Ryan
  • RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
    (2002)
    by C Lu, B Blum, T Abdelzaher, J Stankovic, T He
  • Object-oriented real-time systems using a hybrid distributed model of Ada 95's built-in DSA capability (distributed systems annex-E) and CORBA
    (1997), pp. 71-76.
    by Scott A Moody
  • notes Restricted tasking models
    (1997), pp. 27-32.
    by A Burns, AJ Wellings
  • Object-oriented real-time systems using a hybrid distributed model of Ada 95's built-in DSA capability (Distributed Systems Annex-E) and CORBA
    ACM SIGADA Ada Letters, Vol. 17, No. 5. (\slash 1997), pp. 71-76.
    by SA Moody
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